- Thread Author
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themadbomber
Well-known member
- Joined
- Aug 6, 2011
- Messages
- 412
Played about 2 hours last night. Got to level 4 - wasted a lot of time messing with controls, and playing with the UI, and seeing what the game options were like
Playing a Sith Warrior.
Game play was smooth, graphics rendering was really good - compared in playability to WoW. Not choppy at all. Lag was not an issue.
The quests I did last night all worked great. Rather than getting a text box, you get an audio conversation dialogue... reminds me of Mass Effect. The player controlled character isn't a mute that just responds with written text, he has a voice. Very similar to Mass Effect... you get options, and then the character talks a longer sentence referencing the conversation option you picked.
Still very similar to WoW in that you get a quest to kill go "X" creatures, you go there, you kill the mobs and get XP + shit loot, and then return to the quest giver who gives you XP and a Reward sometimes, like a weapon or armor...
I haven't left Korriban yet - as a Sith you start out there as an Apprentice trying to get into the Academy. If you played any of the KOTOR games, Korriban is all excavated now - in previous games, the sand had blown over all the ruins so you can't see anything. IN SWTOR, it's all dug out - the landscape is really cool. There are Star Destroyers orbiting the planet that you can see from the ground.
Grouping is pretty cool. A buddy of mine signed in to a new character he made and when we joined a group together, he was able to shuttle straight to me... Didn't have to run for a half hour. If you're in a group, you can actually watch the Quest Dialogue of other players, and see what options they are picking. You coversation options can dictate whether you get Light Side or Dark Side points.
Combat is mostly similar to other MMO's. As a warrior most of my abilities right now are just melee combat enhancements. I have a "Force Jump" ability to close distance on a target faster. Have 1 AOE ability that hits up to 5 targets. Don't have a ranged ability as of yet.
Not much to report after just the 1 night, other than it looks like Bioware and EA are putting together a well coded MMO that should rival WoW at least in stability. That's been an issue in MMO's over recent history - good ideas, but not well coded.
Will play more tonight.
Playing a Sith Warrior.
Game play was smooth, graphics rendering was really good - compared in playability to WoW. Not choppy at all. Lag was not an issue.
The quests I did last night all worked great. Rather than getting a text box, you get an audio conversation dialogue... reminds me of Mass Effect. The player controlled character isn't a mute that just responds with written text, he has a voice. Very similar to Mass Effect... you get options, and then the character talks a longer sentence referencing the conversation option you picked.
Still very similar to WoW in that you get a quest to kill go "X" creatures, you go there, you kill the mobs and get XP + shit loot, and then return to the quest giver who gives you XP and a Reward sometimes, like a weapon or armor...
I haven't left Korriban yet - as a Sith you start out there as an Apprentice trying to get into the Academy. If you played any of the KOTOR games, Korriban is all excavated now - in previous games, the sand had blown over all the ruins so you can't see anything. IN SWTOR, it's all dug out - the landscape is really cool. There are Star Destroyers orbiting the planet that you can see from the ground.
Grouping is pretty cool. A buddy of mine signed in to a new character he made and when we joined a group together, he was able to shuttle straight to me... Didn't have to run for a half hour. If you're in a group, you can actually watch the Quest Dialogue of other players, and see what options they are picking. You coversation options can dictate whether you get Light Side or Dark Side points.
Combat is mostly similar to other MMO's. As a warrior most of my abilities right now are just melee combat enhancements. I have a "Force Jump" ability to close distance on a target faster. Have 1 AOE ability that hits up to 5 targets. Don't have a ranged ability as of yet.
Not much to report after just the 1 night, other than it looks like Bioware and EA are putting together a well coded MMO that should rival WoW at least in stability. That's been an issue in MMO's over recent history - good ideas, but not well coded.
Will play more tonight.